Crusader Kings 2 Immortal Quest

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Pubg mobile ultra hd android. Crusader Kings II. All Discussions. And if he/she is then there's no chance of the quest having a happy ending thus no immortal trait. It's all a matter of luck.

Characters who are Immortal will never die from old age or disease. However, it is still possible for them to be executed or killed by events.

Characters can gain immortality with The Reaper's Due and supernatural events enabled.

  • 2Quest for eternal life

Effects of immortality[edit]


When a character becomes immortal, they cease to age. The age at which they became immortal is forever their effective age for portraits, attraction opinion, fertility, and marriage acceptance. They are immune to naturally becoming infirm or incapable .

Kings

However, immortality has its downsides.

  • Killing any descendant will add the Kinslayer trait. After several mortal generations, it will be difficult to tell who is a descendant, and there will be many.
  • Eventually, the immortal ruler will gain a 'ruled too long' opinion malus from vassals. By this time, the suicide decision should be available to them, but they are likely to succeed should they choose to try to end their life.

Quest for eternal life[edit]

Search Step[edit]

When the character grows older, they may be afraid of death and want to seek a everlasting life. The trigger requires that the character is adult, capable, not in prison and not inaccessible. The basic MTTH for the event is 3000, this probability increases as character gets older (after 50 years old), or is unhealthy.

PC can then summon council. Based on character's stat (except stewardship stat), the character can choose which council member to send. For example if your diplomacy skill is above 12, you can send your chancellor for the quest of immortality. The stat you chose here will be important in future event chain, so it is better to choose the councilor that corresponds to your highest stat. The character can also choose to (or only able to if all stats are under 12) let council make their own decision, where there is only a 35% or 15% chance that the mystic appears and a random stat is used.

Later the sent councilor will ask the character for money. The success rate of the search is basically 50:50. It increases to 100:50 with 'affordable payment', up to 200:50 with 'expensive option'. If, unfortunately, the sent councilor died or left, there is only a 35% (50% if the sent councilor failed) chance that the mystic appears and a random stat is used.

When the councilor succeeds, he brings up the mystic, a female character with the chosen stat at a very high level. For example, if you chose your chancellor for the quest, a Norse woman 'Iduun' with very high diplomacy appears in your court.

The story of the following event chain, the benefits in the middle of the chain, and the risk of failure varies on which kind of mystic the character met.

Investigate the Mystic[edit]

There is a probability that this mystic might be a fraud, and a fraudulent mystic (almost always) fails the quest. Probability of success decreases in each step, and drops dramatically at the very last step of the quest, more than 1000:1 of failure at the very end. It is reasonably impossible to make it successful with a fraudulent mystic. The chance that the mystic is fraudulent is reduced if the chosen attribute is high (the thresholds are 10, 13, 16, 19 and 22).

Crusader Kings 2 Immortal Trait

When the mystic arrives and you decide to trust her, your dynasty member might be suspicious of her and try to figure out whether she's reliable or not. This is a very important step, as you can figure out whether the mystic is a fraud or not. If the dynasty member has any of the traits Deceitful , Ambitious or Envious , he will always lie to you. Meaning that if he has one of these traits, and the mystic is a fraud, he will tell you that you can trust her, and vice versa.

By using the console, you can see if the mystic is a fraud or not by using the 'charinfo' command and mousing over the mystic. If she has the 'mystic_is_fraud' flag, she is a fraud.

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By this time, you can make sure if you should trust her or not, but even if you know she's a fraud, you can still undertake the quest—the quest chain may give you a good trait, and you can abandon the chain any time you want.

The actual quest[edit]

As the event chain goes on, the character will encounter three events. Each event has a chance to fail, which will increase if the mystic is a fraud (see above for detail). The chance of success increases if character's chosen attribute is high (the thresholds are 13, 16, 19 and 22). Failure in an event means the end of the quest, and may result in some negative traits or even death.

In each step, the character must decide to do something (or quit), and usually spend money to have a better chance of success.

If the character's chosen attribute is martial or learning, then, in the third step, following the mystic's instructions has a chance of 'succeeding' via reincarnation, which means the character will die and a child with identical race, culture, religion and some of the same traits will born as the character's child.

Dragatus shares information about the effect of stats and roughly how to tell an impostor from a real mystic: immortal-learning-path 2017 May 3rd

See also[edit]

  • Becoming immortal: RIP eternal life events
  • Effects of immortality: rg '(immortal = yes) (strait = immortal)'
Retrieved from 'https://ck2.paradoxwikis.com/index.php?title=Immortality&oldid=35822'

The Immortals are the Zoroastrian holy order, available only for Zoroastrian rulers, once the Persian empire is restored. Like all holy orders, they are hired with piety, and only fight against heretics, rebels, and those of other religions, free of maintenance costs in case of fighting the latter.

Historical Information Edit

Historically, the Immortals were the standing army elite guards of the Achaemenid Empire (550–330 BCE), only ethnic Persians and Medes were allowed into their ranks, and formed the mainstay of the Persian Army when the Empire waged war.

They were the best equipped and trained warriors of their time, skilled at long and close range, expected as a whole to be proficient at every way of combat, excelling as bowmen and spearmen, with both infantry and cavalry regiments. Known for numbering exactly 10,000 men, every man fallen in battle by injury, disease or death was immediately replaced, maintaining impeccable cohesion and discipline, hence the nickname 'Immortals' given by their Greek enemies. They play a big part in Persia's invasion of Greece, in particular the Battle of Thermopylae, where after the heavy casualties of the regular levied army, the Immortals fought an evenly matched fight against the famed Spartans and their allies.

A similar institution was formed by the times of the Sasanian Empire (224–651 CE), consisting of bravest and most skilled crop of the strongest Imperial military forces: Heavily armed elite knights.

During the late 10th century, the Byzantine Empire formed an elite heavy cavalry unit named after the Immortals of old, of similar prestige to the Varangian Guard, even competing with this famous unit for the Emperor's favor in some instances.

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